Statistics

Each character's innate capabilities are described using eight statistics -- one associated with each element. The statistics for the four worldly elements affect combat, and the statistics for the four celestial elements affect magic. The elements can also be associated in pairs -- Air and Sun, Fire and Iron, Earth and Moon, and Water and Star, for having similar effects for combat and magic.

Statistic Values
A statistic's value is the same as it's effect. Dexterity affects Hit with weapon -- a DX of 3 means +3 to Hit. The possible values, with general interpretations are as follows:
 * -3: minimum value -- character is completely crippled with regard to the statistic
 * -2 to -1: below average
 * 0: average
 * 1-2: above average
 * 3: best in town
 * 4: Heroic
 * 5: Peak human performance
 * 6-8: Legendary
 * 9-10: Demi-god